String Bing

RSS
Sep 1

more character sketches based on the 1990 dare devil idea. The  main character’s helmet is heavily inspired by jagi from fist of the north star

been listening to a bunch of tunes from the 80s and 90s, to get into the mood for something set in an alternate 1990. The main character is supposed to be an aspiring dare devil, and a nod towards the “extreme” and “radical” trend that was around during the 1990s. I tried playing around with a suitable character for it, one who is cool, and at the same time ironically goofy. Facial expressions heavily inspired by the anime Great Teacher Onizuka.

Hello Toniko! I greatly admire your work! Also congrats on getting a job on the industry! I am only 18 and hope to get a job in the industry as well! however, I dont feel like my art has improved at all since 2 years ago and I have been stuck in a drawing rut. Are there any tips you have on trying to improve(books, tutorials, etc.)? How do you get out of a drawing rut?

Anonymous

Hey! Thanks so much!

Drawing blocks and ruts happen to almost everyone I know personally. Myself included!
Usually, drawing ruts happen when you either lose motivation, or you stay stuck in your comfort zone. Its usually that for me, but its different with other people. Either get out of the comfort zone (drawing things you don’t usually draw, or approaching things differently), maybe force yourself to draw, and if that doesn’t work, maybe take up a different hobby and just chill out with life a little. Sometimes, you need a break.

Some great artists tell people to that they would draw everyday (have a sketchbook while they are taking a dump), but not everyone works that way.

Its hard for me to answer things like getting out of drawing blocks because people work differently, all I can give are my advises that helped me at times.

your films are great ! I enjoyed them all , and I look forward to your next works! I am just curious, how long did they take you from start to finish ? and, where did you find the motivation to finish them,because let's face it, animation takes so long and it's so hard to do it on your own!

Hi andrei-sitari
Thanks so much! Really appreciate it!

At the moment, I am not working on something at the moment because of work, and me trying to adjust this new lifestyle. This is a great question because nowadays, its harder for me to motivate myself into doing my own stuff due to work. At calarts, almost all of my work was garnered towards my thesis film - but nowadays I am juggling so much. I get so tired to even think about producing anything.

Usually it takes me a full year to finish a film from start to finish, but that also comes with several passes of story and writing. Animation and production has taken me mostly since January to end of April, but thats only if I have the story locked down.

Motivation… Its always been different for me every year. I usually think about the story first because without a decent story for me, it is hard to motivate myself. With a good story, I have a need to finish it and execute it the best way possible. Its like working out, you wanna look amazing naked but everyone who wants to look amazing naked knows its a ton of milestones to reach.

Yeah, animation is labor intensive - but keep in mind of the end goal in focus. Goals can shift, this is true - but think about where you want to go with a film. Is it a film that is garnered for a job opportunity at studios? Will it serve to help you get recognized as a film maker? will it just help you improve skillwise, experimentation, etc? Do you just have fun finishing a film? What kind of reaction do you want the audience to get? What kind of message do you want to get across?

Everyone has different goals, its just one of those things you’ll end up thinking about. If its a goal you are happy with, then try it out :)

Sometimes, you’d be surprised to what your work can bring back.

Hi Toniko! Im a very big fan of your work! I love sad stories and you make them perfect, also your draws are very simple yet expressive, after 6 years im starting to draw again! Im already a 22y/o graduated geophysicist, but I kind of think of drawing all day! Im not sure if I should persue this dream, what do you think? Should I educate myself and try to get a good demo? Or save some money and go to college? Am I too old? Thank you so much, you are awesome!

Anonymous

Hello there! Thank you so much for the kind words.

Ha, I think you are too young to be worrying about being too old to learn about drawing. When I first came to Sheridan for Art Fundamentals, I had people in their late 30s to early 40s being in some of my classes. In Calarts, some of them in their late 20s to early 30s for my year. Some of them with kids. My mother started and studying painting when she was in her late 40s to early 50s.

If you have fun drawing, then by all means do everything you can if you’re interested in pursuing! Nowadays, there are so many small workshops that teaches you a great deal of getting into an industry like animation, at a dirt cheap price too. Some of my co workers took a lot of storyboarding workshops/drawing workshops at smaller places, and they’ve learned more about storyboarding than I did at Cal Arts. I went to Cal Arts because as an international, I have to get a degree in order to qualify for a visa and OPT. Also, I chose to be in an environment where I can explore what I want to do in the future and such, so it gave me a lot of exposure to the medium.

If there’s a specific thing you are interested in about drawing, I’d say go take a specific workshop class for the better price. If you’re just starting out, try out several painting classes, life drawing / gesture classes (Look for the ones with Glenn Vilppu) , etc.!From my past and present co workers, they’ve even said they have learned more on those than they did during their college experiences.

i want to work for 2D cartoon shows one day, but i dont feel like i have the style for it. i have more of a realistic kind of style, do you think transitioning to a different drawing style is a bad idea?

Anonymous

Hey there!

It’s awesome that you want to get into the animation TV show industry, there’s a lot of fantastic talent there. ALL my friends who work in the TV industry are super talented and very fun to be around.

It’s interesting how people worry about having their own ‘style’. Yes, realism is a style. So is the UPA style, and anime. I think its great to have a distinguishable style that defines you, but style and having good draftsmanship are very different things. I think if you have both skills, you are gold.

I personally think its a good idea to have at least a decent foundation of academic drawing. While its true that most academic drawing lessons teach you a very procedural and mechanic way (and sometimes not fun) of drawing things, classes like life drawing teach things like observation, measurement and gesture drawing. Then look for things that inspire you, and influence them into your own work.

Transitioning to a different drawing style isn’t necessarily a bad idea, but if that becomes forced, then it can create some bad drawing habits like drawing the nose, the eyes, the ears and other things the same way every time. That can actually hold you down when trying to find places to work in.

That being said, there are several ways that people I know have gotten into the 2D cartoon industry.

1. One is garnering their portfolio to studio they want to work, so a lot of the drawing sensibility and the so called “style” will somewhat match what the studio is looking for. So let’s say you’re portfolio has some factors that have an “adventure time” feel to it, or a traditional “Disney” ish feel to it, then its likely to attract some of those recruiters in those specific spots. This doesn’t mean have fan art to those franchises, or direct copies of it, but basically having a sense that you have what they might be looking for.

2.  Another is calling the studio’s recruitment department for tests that you can do, cartoon network does this. Some of these tests include character design, layout, story, etc. This is why I say its important to have a good foundation of the academic side of drawing, because with both the technical, observational and gestural skill, you can adapt to any of the styles that studios are looking for. For story though, thats a bit different because you’re basically contributing things like knowledge of staging, character performance, humor, timing, etc.

3. If its animation, have a good foundation of Flash/ and or Toon Boom. If you are looking to do hand drawn animation for TV, that something outsourced to places like Korea. Having skills on Photoshop is already essential.

I have only done small freelance work for tv shows, each with having very different styles. So be able to adapt and learn different ways of approaching drawing too!

Cheers!

continuation

When did you start to draw? Were you always that good?

Anonymous

Hey there!

I’ll never see myself as good, but if I do see my work getting “something” across to someone, then I can live with that. If someone thinks they are too good for something, then it leaves little room for them to learn new things and approaches.

Some people think the mainstream anime style is considered as top notch, while some prefer the Disney milt kahl, glen keane, etc. Some people like looser drawings, while some people think more technical and constructive drawings are the good ones. I think its more about whether it gets something across for you, or that you simply like it. If my work is like that to others, then I’m thankful!


I’ve been drawing a lot for a while, but I never really considered “studying” it until my high school days. Thats the long answer shortened hahaha…

I see people animate in Photoshop, so I decided to give it a try after work. Tried it with how to train your dragon characters…Conclusion: Animating in Photoshop really sucks. I personally DON’T recommend it - but some people manage to do well with it, so whatever :P I left it rough!

I see people animate in Photoshop, so I decided to give it a try after work. Tried it with how to train your dragon characters…

Conclusion: Animating in Photoshop really sucks. I personally DON’T recommend it - but some people manage to do well with it, so whatever :P I left it rough!

I did a demo and showed a certain pipeline in Adobe Flash and After Effects to a few folks. The tie downs for this one is really bad since I had to rush it. No model sheet was used, I basically just improvised for this one - so you’ll notice the character changing all the time. I decided to go with a “cowboy during a duel” excercise for this one.
1. Rough Pass - Rough poses with select breakdowns
2. Tie down - Tied down drawings with inbetween
3. Color - Color and after effects

During my interview with Blizzard Entertainment for the Story Artist position & internship ( during my time at Cal Arts) , they said they’d like to see me draw more of their intellectual properties (“Try drawing more orcs” as one of them said). So after the interview, I tried drawing an orc back at my apartment. Here lies my first Orc. I gave up on it as soon as I realized how bad it was turning out. However, it’s a hilarious drawing. I found it in a thumb drive labeled “Toncalartsandmousefilmshit”P.S. the story folks at Blizzard are one of the most humble people I’ve talked to. Very chill and very fun, are also very understanding. I still talk to them time to time, and I can’t stress enough on how supportive they have been in my adventures.

During my interview with Blizzard Entertainment for the Story Artist position & internship ( during my time at Cal Arts) , they said they’d like to see me draw more of their intellectual properties (“Try drawing more orcs” as one of them said). So after the interview, I tried drawing an orc back at my apartment.

Here lies my first Orc. I gave up on it as soon as I realized how bad it was turning out. However, it’s a hilarious drawing. I found it in a thumb drive labeled “Toncalartsandmousefilmshit”

P.S. the story folks at Blizzard are one of the most humble people I’ve talked to. Very chill and very fun, are also very understanding. I still talk to them time to time, and I can’t stress enough on how supportive they have been in my adventures.

tutorials and guides

I am thinking about making specific guides and tutorials. What do you guys think, and what would you guys like to know from me?. I’d love to share my personal findings animation related, story related, or just drawing related. Feel free to make suggestions, or ask away!

Aug 4

random drawing dump.

Aug 2
I found this old thing lying around in one of my folders.

I found this old thing lying around in one of my folders.

for a friend! friend wanted something a little bit disney ish

for a friend! friend wanted something a little bit disney ish