String Bing

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for a friend! friend wanted something a little bit disney ish

for a friend! friend wanted something a little bit disney ish

I revisited it recently!

Dunno if anyone really cares about this kind of stuff but…

I recently re-found a folder featuring ALL of the thumbnails I’ve done for my fourth year films. It contains every acting choice I thought of, every staging thoughts process and character design notes. When I think about it, some of the acting choices could have made the film go in a different direction!

I usually thumbail all my shots before I even start them, so I don’t get stuck.

Some poses, I ended up drawing over 20 times because I just couldn’t figure out the performance, and it actually reading. I’d usually show these drawings to my friends to see if it registers to them, and its always great to see them give their own suggestions of pushing an acting choice.

Hello Mr. Toniko, I get stuck when I draw a scene for my animation film. When your animating do you start out drawing simple shapes that led to what you want your characters doing or do you just draw out the scene?

Hi ajani35

I totally relate to you about getting stuck at a scene, and I’m sure it happens to all of us. This usually means that we’re still unsure of what we’re trying to say with a shot.

Before I even start animating the shot, I would thumbnail my key and golden poses. I would thumbnail one pose, and draw the “same” pose again except with different approaches. At this point, I’m only experimenting with acting choices, but I redo my thumbnails until the poses
1. read,
2. are pushed enough and

3. are story telling keys. 


When I have thumbnails I am happy with, I then select the poses that I think are the strongest.

When I animate though, I usually keep it very rough. I don’t really pay attention to anatomy and details at first, but rather treat the whole character as a flour sack. This is so that I can play with elements such as squash and stretch, weight, and other principles. I feel like we can get trapped worrying about the looks of the animation rather than the core performance. Besides, animating flour sacks are fun - should leave a lot of room for inspiration!

I’ll be posting all of Tiny Nomad’s thumbnails very soon actually!

found this drawing that I never uploaded.resident evil 2 is a horror game that was introduced to me back in 1999, when my cousins came for a sleep over and brought it in. Its actually the first resident evil game I’ve ever played, and it introduced me into the survival horror genre.

found this drawing that I never uploaded.
resident evil 2 is a horror game that was introduced to me back in 1999, when my cousins came for a sleep over and brought it in. Its actually the first resident evil game I’ve ever played, and it introduced me into the survival horror genre.

Jul 8

An email regarding about story development

This is actually a copy and paste with some modifications on an I email I replied towards Kino Bel, who was asking about story development. First thing’s first, I am no expert on story telling or coming up with stories, but I wanted to lend out my thoughts about it.

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Jul 4

rough sketches for a comic/show idea… some I could finally put up! aside from building a universe, ive been doing more “character” sketches rather than designs to get the tone of the project. more to come!

Jul 3

How long have you've been drawing from the beginning? I felt as thought that I started drawing late compared to other artists who've been drawing ever since, and I could only draw with graphite and photoshop paint.

Anonymous

Hmmmm, it would be corny if I said as long as I can remember, because honestly I’ve been drawing continously since. It’s kind of hard to answer a question like that because when I did draw a lot, my focus and interests were different throughout. I started experimenting with Flash when I was in middle school (maybe a bit earlier) since Newgrounds was a big thing for me. During this time, I was thinking of getting into the live action film industry. I joined a lot of after school film shooting clubs, and I auditioned for a bunch of plays. Don’t ask me how the auditions went.

I started to consider studying illustration during early high school, because I was very interested in concept art. I really loved speed painting, and I really dug how cinematic concept art was. I was still making flash cartoons since, so animation was a very big part of me. At some point I started being introduced into animation more and since I did have that flash background, I became more interested with that medium than concept art alone.

Some people start very early, some people start late. I know people personally who wanted to go into animation since they were eight, and have studied since.

So I guess it really depends on where your focus on drawing starts. I’m sure everyone has been drawing since they were very small, even when its years apart. I’d say I wanted to study drawing since late middle school to early high school, and I actually really studied it during my year at Sheridan.

I moved to my new apartment, which is ridicilously close to the zoo. I did some drawings one casual day, I haven’t done animal life drawing in aaaaaaages.

Super big congratulations on making it to Dreamworks!

Anonymous

Thank you!  We’ll see how long I last there though hahahaha!

random dump

just drew my teacher fran krause
and the two main characters from an old PlayStation game called resident evil.

and some animation I’m working on the side. I have to say its tough getting back into flash after a long time with TVPaint!

during the end credits of tiny nomad, i was planning to have all my previous film characters wave at the screen, with a little header saying “goodbye calarts!”  I started on it a while back, but never actually got around to finishing it.1st year - Serenade to Miette: https://vimeo.com/231066772nd year - Crayon Dragon: https://vimeo.com/231066773rd year - Wolfsong: https://vimeo.com/652556344th year - Tiny Nomad: https://vimeo.com/93537717I have to admit, I got a bit emotional drawing some of these characters again - its a huge nostalgia trip. I remember drawing my 1st year characters and suddenly I remembered one day I was so confused why I drew a set of legs, and it took me a very long time to remember what they were for. I’ll miss the scent of red bulls, whiskey and some vendor machine food, great great stuff. I’ll even miss having meaningless arguments with friends and classmates during film crunch time.And when finishing a film comes, its the greatest thing ever. When we turn in our student films, there’s literally no work to do. It’s like you win your life back, and it makes you appreciate the benefits of life more. Some of us suffer from post film trauma, in which our daily habits are screwed, having the urge to “work” on “something”, and maybe having panic attacks now and then. Some actually finish way beyond the deadline, so they were enjoying life while some of us who haven’t finished were still working our asses off.I’ll definitely miss my days at Calarts, and I think my calarts experiences have been the best. Its a school, so of course it has its problems. Its funny how some people see calarts as the best animation school, or the disney esque school, or the whatever cream of the crop school. Some people loved their experience, some people hated it, and some people dropped out. From what its worth, its the student that shapes his/her experiences at a school. One student can work side by side with another classmate on their film, another could goof off, another could work alone, and yes there are students who blame the school for not “teaching” them enough, or students complaining other students for ruining their calarts experience.However, I am now officially a graduate of calarts, and the next chapter of my life begins with my first day at Dreamworks. Thanks for giving me a chance to be a part of an excellent community.

during the end credits of tiny nomad, i was planning to have all my previous film characters wave at the screen, with a little header saying “goodbye calarts!”  I started on it a while back, but never actually got around to finishing it.

1st year - Serenade to Miette: https://vimeo.com/23106677
2nd year - Crayon Dragon: https://vimeo.com/23106677
3rd year - Wolfsong: https://vimeo.com/65255634
4th year - Tiny Nomad: https://vimeo.com/93537717

I have to admit, I got a bit emotional drawing some of these characters again - its a huge nostalgia trip. I remember drawing my 1st year characters and suddenly I remembered one day I was so confused why I drew a set of legs, and it took me a very long time to remember what they were for. I’ll miss the scent of red bulls, whiskey and some vendor machine food, great great stuff. I’ll even miss having meaningless arguments with friends and classmates during film crunch time.

And when finishing a film comes, its the greatest thing ever. When we turn in our student films, there’s literally no work to do. It’s like you win your life back, and it makes you appreciate the benefits of life more. Some of us suffer from post film trauma, in which our daily habits are screwed, having the urge to “work” on “something”, and maybe having panic attacks now and then. Some actually finish way beyond the deadline, so they were enjoying life while some of us who haven’t finished were still working our asses off.

I’ll definitely miss my days at Calarts, and I think my calarts experiences have been the best. Its a school, so of course it has its problems. 

Its funny how some people see calarts as the best animation school, or the disney esque school, or the whatever cream of the crop school. Some people loved their experience, some people hated it, and some people dropped out. From what its worth, its the student that shapes his/her experiences at a school. One student can work side by side with another classmate on their film, another could goof off, another could work alone, and yes there are students who blame the school for not “teaching” them enough, or students complaining other students for ruining their calarts experience.

However, I am now officially a graduate of calarts, and the next chapter of my life begins with my first day at Dreamworks. Thanks for giving me a chance to be a part of an excellent community.

felt like animating an alien inside of a space cockpit. Based off one of my storyboards! look for it here:

http://stringbing.tumblr.com/storyportfolio

Jun 5

sketches while i was watching The graduate starring dustin hoffman and anne bancroft.

Jun 4

i love full metal alchemist. here are some crap doodles based off it!